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Name Class Rarity Useful? Notes

SUB2000

SUB2000
Submachine Gun ★★★ Meme login doll

Her skill is kinda neat, but ultimately, you're not going to get much mileage out of making 2~3* dolls better. Cool tiles though, I guess.

Lusa

Lusa
Submachine Gun ★★★★★ Has some funny niche uses, taunt can be useful.

Honestly the part you care about is the damage reduction and taunt, which can be useful depending on the type of enemy you're fighting. She wants very much to be the off-tank, in a classic ARSMG formation, and actually has decent tiles for it.

She is NOT for normal use due to her awful DPS, but the taunt can be useful vs certain enemies in the distance to keep them from interfering with the fight (for example, the new model Army tanks). The taunt can also affect random-target type enemy attacks.

MAS-38

MAS-38
Submachine Gun ★★★ Forgotten Weapons Star

Is your name Ian McCollum? If not, you probably don't care.

She's Honeybadger, but 3 star, and the tiles are kinda upside down.

She's surprisingly alright for a 3 star, but she's not going to wow you.

Insert bad joke about 7mm French Long here.

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)
Submachine Gun ★★★★ She Does It For Free

4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning.

Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs.

So overall… meh. Does the job, but so will others.

UMP45 Mod

UMP45 Mod
Submachine Gun ★★★★★ Mod1 is an insane bang for your buck The others YMMV.

So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke.

The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least.

The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her.

AAC Honey Badger

AAC Honey Badger
Submachine Gun ★★★★ Decent Enough

Yet another very small rifle that got classed as an SMG. Basically a 4 star SCW, but with much better tiles and less blah %s on the skill. Stats are ok, but not exceptional. Like SCW, trades some firepower for more +eva on the skill. Whether this is worth it... ehhh YMMV. Personally not, but maybe it'll help for some of you?The big thing is really the nice tiles with some extra shootiness. Not the most impressive offtank but there are worse ones and she'll get the job done for most basic applications.

She's sufficiently straight offtank that there isn't much to say

Heckler & Koch UMP45

Heckler & Koch UMP45
Submachine Gun ★★★★ Good early

Thot Twin #1

Honestly, what you should be looking for in a beginning tank SMG. Decent HP pool, good dodge, a smoke grenade that slows enemies, good aura to support an AR squad, really the standard to which you'll hold early tanks to. Overall, probably the best to have for general use until you get RO635 mod.

If you want more info on her mod, look at her mod article.

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